3d work
Texturing
Here I was given a pre-made model of the Apple II computer. I created and textured models to add alongside it.
Everything is modeled in Maya then textured in Substance Painter and rendered in Unreal Engine.
Molten Dice set
Despite the simplicity, I really enjoyed playing around with what I could do while texturing this dice set. My original concept was that I wanted to create a set that would match my Tiefling character in the game Baldur’s Gate 3.
Dice set textured in Substance Painter and rendered in Unreal Engine.