3d work

Texturing

Here I was given a pre-made model of the Apple II computer. I created and textured models to add alongside it.

Everything is modeled in Maya then textured in Substance Painter and rendered in Unreal Engine.

Molten Dice set

Despite the simplicity, I really enjoyed playing around with what I could do while texturing this dice set. My original concept was that I wanted to create a set that would match my Tiefling character in the game Baldur’s Gate 3.

Dice set textured in Substance Painter and rendered in Unreal Engine.